楼主,同新手,我的理解发你参考一下哈
1)----------------基本思路参考了原子老师,首先画点函数,画点函数一出,基本就结束了。。。。剩下的就是扫描方向的把玩了-------------------
[mw_shl_code=c,true]void OLED_DrawPoint(u8 y,u8 x,u8 f)
{
u8 page;
u8 temp;
page = y/8;
temp=1<<(7-y%8);
if(f) GRAM[x]|=temp;
else GRAM[x]&=~temp; //仅那一位置0二不影响其他位;
}[/mw_shl_code]
2)取的二维数组,注意取模方向!--------------------------------
[mw_shl_code=c,true]const unsigned char CHN[6][32]={
{0x00,0x80,0x01,0x00,0x06,0x00,0x1F,0xFF,0xE0,0x00,0x02,0x08,0x04,0x30,0x18,0xC0,0xF0,0x02,0x10,0x01,0x13,0xFE,0x10,0x00,0x10,0x80,0x14,0x60,0x18,0x18,0x00,0x00},/*"你",0*/
{0x08,0x02,0x08,0x44,0x0F,0xA8,0xF8,0x10,0x08,0x68,0x0F,0x86,0x00,0x00,0x01,0x00,0x41,0x02,0x41,0x01,0x47,0xFE,0x49,0x00,0x51,0x00,0x61,0x00,0x01,0x00,0x00,0x00},/*"好",1*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xCC,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*"!",2*/
{0x04,0x00,0x04,0x00,0x04,0x00,0x7F,0xFE,0x04,0x02,0x04,0x02,0xFF,0xE2,0x04,0x22,0x04,0x22,0x04,0x22,0xFF,0xE2,0x04,0x02,0x04,0x02,0x04,0x02,0x04,0x00,0x00,0x00},/*"世",3*/
{0x00,0x10,0x00,0x10,0x00,0x20,0x7F,0x21,0x49,0x46,0x49,0x78,0x49,0x80,0x7F,0x00,0x49,0x80,0x49,0x7F,0x49,0x40,0x7F,0x20,0x00,0x20,0x00,0x10,0x00,0x10,0x00,0x00},/*"界",4*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xCC,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*"!",5*/
};[/mw_shl_code]
3)中文显示函数,直接参考正点老师的ascii字符显示函数,调用画点函数;----------------------
[mw_shl_code=c,true]void OLED_ShowCHN(u8 y,u8 x,u8 chn)
{
u8 t,temp,i;
u8 y0=y;
for(t=0;t<32;t++)
{
temp= CHN[chn][t];
for(i=0;i<8;i++)
{
if(temp&0x80)
{
OLED_DrawPoint(y,x,1);
}
else
{
OLED_DrawPoint(y,x,0);
}
temp<<=1;
y++;
if((y-y0)==16)
{
y=y0;
x++;
break;
}
}
}
}[/mw_shl_code]
4)最后就是测试函数啦,直接把测试函数放在主函数里面就可以了-----------------------
[mw_shl_code=c,true]void OLED_Test(void)
{
OLED_ShowString(0,0,"hello,world!");
OLED_ShowCHN(16,0,0);
OLED_ShowCHN(16,16,1);
OLED_ShowCHN(16,32,2);
OLED_ShowCHN(16,48,3);
OLED_ShowCHN(16,64,4);
OLED_Refresh_Gram();
}[/mw_shl_code]
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