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- 2015-7-22
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ucgui3.98移植完成之后,编写了一个实例如下,但是发现按按键没有反应,调试的时候发现
Id = WM_GetId(pMsg->hWinSrc);
NCode = pMsg->Data.v;
switch(NCode)
NCode 这个地方一直是WM_NOTIFICATION_CLICKED而不是WM_NOTIFICATION_RELEASED。所以导致按键均无效。不知论坛有没有朋友遇到过这样的情况。或者一起来探讨一下原因?触摸问题或者uCGUI移植问题?
#include "GUI.h"
#include "DIALOG.h"
#include "WM.h"
#include "BUTTON.h"
#include "CHECKBOX.h"
#include "DROPDOWN.h"
#include "EDIT.h"
#include "FRAMEWIN.h"
#include "LISTBOX.h"
#include "MULTIEDIT.h"
#include "RADIO.h"
#include "SLIDER.h"
#include "TEXT.h"
#include "PROGBAR.h"
#include "SCROLLBAR.h"
#include "LISTVIEW.h"
#include "MULTIPAGE.h"
#include "GRAPH.h"
#include "MainPanel.h"
#if 0
WM_HWIN PanelhWin;
extern void TouchCalibrate(void);
static const GUI_WIDGET_CREATE_INFO _PANEL_TABLE[] =
{
{ FRAMEWIN_CreateIndirect, "Test System", 0, 0, 0, 800,480,FRAMEWIN_CF_ACTIVE,0}, //FRAMEWIN_CF_MOVEABLE FRAMEWIN_CF_ACTIVE,
{ BUTTON_CreateIndirect, "NowTest", GUI_ID_BUTTON0, 200-65,200,100,100, 0,0},//实时测试 50,200,100,100, 0,0
{ BUTTON_CreateIndirect, "DataLog", GUI_ID_BUTTON1, 350-65,200,100,100, 0,0},//出场调试
{ BUTTON_CreateIndirect, "SystSet", GUI_ID_BUTTON2, 500-65,200,100,100, 0,0},//登陆
{ BUTTON_CreateIndirect, "SelMode", GUI_ID_BUTTON3, 650-65,200,100,100, 0,0},//型号选择
{ TEXT_CreateIndirect, "", GUI_ID_TEXT0, 520,440,260,30, 0,0}, //A387_VERSION
};
static u8 InitDialogPanel(WM_MESSAGE * pMsg)
{
u8 i;
WM_HWIN hWin = pMsg->hWin;
//-------------------------------------------------------------------------------------
//对话框控件初始化
//FRAMEWIN_SetTitleVis(hWin,0); //标题隐藏
FRAMEWIN_SetFont(hWin,&GUI_Font16B_ASCII);
FRAMEWIN_SetClientColor(hWin,GUI_BLACK);//设置背景色 GUI_BLACK
FRAMEWIN_SetBorderSize(hWin,0);//设置边框尺寸
FRAMEWIN_SetTextAlign(hWin,GUI_TA_VCENTER|GUI_TA_CENTER);//设置标题对其方式
//---------------------------------------------------------------------------------------------------------------------------
//复选框控件初始化
for(i=0; i<4; i++)
{
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON0+i),&GUI_Font16B_ASCII);
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON0+i),BUTTON_CI_UNPRESSED,GUI_LIGHTYELLOW);
BUTTON_SetFocussable(WM_GetDialogItem(hWin,GUI_ID_BUTTON0+i), 0);
}
TEXT_SetTextColor(WM_GetDialogItem(hWin,GUI_ID_TEXT0), GUI_WHITE);
TEXT_SetFont(WM_GetDialogItem(hWin,GUI_ID_TEXT0), &GUI_Font16B_ASCII);
TEXT_SetTextAlign(WM_GetDialogItem(hWin,GUI_ID_TEXT0),GUI_TA_TOP|GUI_TA_CENTER);
return 1;
}
static void _cbCallbackPanel(WM_MESSAGE * pMsg)
{
int NCode, Id;
WM_HWIN hWin = pMsg->hWin;
switch (pMsg->MsgId)
{
case WM_PAINT:
break;
case WM_INIT_DIALOG:
InitDialogPanel(pMsg);
break;
case WM_KEY:
switch (((WM_KEY_INFO*)(pMsg->Data.p))->Key)
{
case GUI_KEY_ESCAPE:
GUI_EndDialog(hWin, 1);
break;
case GUI_KEY_ENTER:
GUI_EndDialog(hWin, 0);
break;
}
break;
case WM_NOTIFY_PARENT:
Id = WM_GetId(pMsg->hWinSrc);
NCode = pMsg->Data.v;
switch(NCode)
{
case WM_NOTIFICATION_RELEASED:
if(Id == GUI_ID_BUTTON0)
{
GUI_MessageBox("This is Check1", "My Check",GUI_MESSAGEBOX_CF_MOVEABLE);
GUI_EndDialog(hWin, 0);
}
else if(Id == GUI_ID_BUTTON1)
{
GUI_MessageBox("This is Check2", "My Check",GUI_MESSAGEBOX_CF_MOVEABLE);
GUI_EndDialog(hWin, 0);
}
else if(Id == GUI_ID_BUTTON2)
{
GUI_MessageBox("This is Check3", "My Check",GUI_MESSAGEBOX_CF_MOVEABLE);
GUI_EndDialog(hWin, 0);
}
else
{
if(Id == GUI_ID_BUTTON3)
{
GUI_EndDialog(hWin, 0);
}
}
case WM_NOTIFICATION_SEL_CHANGED:
break;
}
break;
default:
WM_DefaultProc(pMsg);
}
}
/**************************************************************************************
名 称:MainDialogBox()
功 能:建立对话框
输入参数:无
返回参数:0
备 注:
***************************************************************************************/
void PanelDialogBox(void)
{
PanelhWin = GUI_CreateDialogBox(_PANEL_TABLE, GUI_COUNTOF(_PANEL_TABLE), &_cbCallbackPanel, 0, 0, 0);//创建一个非阻塞式对话框
}
#endif
/*********************************************************************
*
* Dialog resource keyboard
*
* This table conatins the info required to create the dialog.
* It has been created by ucGUIbuilder.
*/
#define GUI_ID_BUTTON10 0x810
#define GUI_ID_BUTTON11 0x811
static const GUI_WIDGET_CREATE_INFO _aDialogCreate_kb[] =
{
{ FRAMEWIN_CreateIndirect, "Set", 0, 0, 0, 240,320,0,0},
{ BUTTON_CreateIndirect, "0", GUI_ID_BUTTON0, 96, 240,40, 40, 0,0},
{ BUTTON_CreateIndirect, "1", GUI_ID_BUTTON1, 32, 102,40, 40, 0,0},
{ BUTTON_CreateIndirect, "2", GUI_ID_BUTTON2, 96, 102,40, 40, 0,0},
{ BUTTON_CreateIndirect, "3", GUI_ID_BUTTON3, 157,102,40, 40, 0,0},
{ BUTTON_CreateIndirect, "4", GUI_ID_BUTTON4, 32, 148,40, 40, 0,0},
{ BUTTON_CreateIndirect, "5", GUI_ID_BUTTON5, 96, 148,40, 40, 0,0},
{ BUTTON_CreateIndirect, "6", GUI_ID_BUTTON6, 157,148,40, 40, 0,0},
{ BUTTON_CreateIndirect, "7", GUI_ID_BUTTON7, 32, 194,40, 40, 0,0},
{ BUTTON_CreateIndirect, "8", GUI_ID_BUTTON8, 96, 194,40, 40, 0,0},
{ BUTTON_CreateIndirect, "9", GUI_ID_BUTTON9, 157,194,40, 40, 0,0},
{ BUTTON_CreateIndirect, "OK", GUI_ID_OK, 32, 240,40, 40, 0,0},
{ BUTTON_CreateIndirect, "Cancel", GUI_ID_CANCEL, 157,240,40, 40, 0,0},
{ EDIT_CreateIndirect, "", GUI_ID_EDIT0, 17, 31, 193,32, 0,0},
{ BUTTON_CreateIndirect, "'", GUI_ID_BUTTON10, 96, 70, 40, 26, 0,0},
{ BUTTON_CreateIndirect, "Delete", GUI_ID_BUTTON11, 157,71, 40, 25, 0,0}
};
/*****************************************************************
** FunctionName:void PaintDialog(WM_MESSAGE * pMsg)
** Function: to initialize the Dialog items
**
** call this function in _cbCallback --> WM_PAINT
*****************************************************************/
void PaintDialog_kb(WM_MESSAGE * pMsg)
{
WM_HWIN hWin = pMsg->hWin;
}
/*****************************************************************
** FunctionName:void InitDialog(WM_MESSAGE * pMsg)
** Function: to initialize the Dialog items
**
** call this function in _cbCallback --> WM_INIT_DIALOG
*****************************************************************/
void InitDialog_kb(WM_MESSAGE * pMsg)
{
WM_HWIN hWin = pMsg->hWin;
//
//FRAMWIN
//
FRAMEWIN_SetTitleHeight(hWin,16);
FRAMEWIN_SetFont(hWin,&GUI_Font16B_ASCII);
//
//GUI_ID_BUTTON0
//
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON0),&GUI_Font24B_ASCII);
//
//GUI_ID_BUTTON1
//
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON1),&GUI_Font24B_ASCII);
//
//GUI_ID_BUTTON2
//
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON2),&GUI_Font24B_ASCII);
//
//GUI_ID_BUTTON3
//
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON3),&GUI_Font24B_ASCII);
//
//GUI_ID_BUTTON4
//
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON4),&GUI_Font24B_ASCII);
//
//GUI_ID_BUTTON5
//
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON5),&GUI_Font24B_ASCII);
//
//GUI_ID_BUTTON6
//
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON6),&GUI_Font24B_ASCII);
//
//GUI_ID_BUTTON7
//
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON7),&GUI_Font24B_ASCII);
//
//GUI_ID_BUTTON8
//
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON8),&GUI_Font24B_ASCII);
//
//GUI_ID_BUTTON9
//
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON9),&GUI_Font24B_ASCII);
//
//GUI_ID_EDIT0
//
EDIT_SetFont(WM_GetDialogItem(hWin,GUI_ID_EDIT0),&GUI_Font24_ASCII);
// EDIT_SetValue(WM_GetDialogItem(hWin,GUI_ID_EDIT0),0);
EDIT_SetMaxLen(WM_GetDialogItem(hWin,GUI_ID_EDIT0),9);
// EDIT_SetDecMode(WM_GetDialogItem(hWin,GUI_ID_EDIT0),0,0,999.9999,4,0);
//
//GUI_ID_BUTTON12
//
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON10),&GUI_Font24B_ASCII);
}
/*********************************************************************
*
* Dialog callback routine
*/
static void _cbCallback_kb(WM_MESSAGE * pMsg)
{
int NCode, Id;
WM_HWIN hWin = pMsg->hWin;
switch (pMsg->MsgId)
{
case WM_PAINT:
PaintDialog_kb(pMsg);
break;
case WM_INIT_DIALOG:
InitDialog_kb(pMsg);
break;
case WM_KEY:
switch (((WM_KEY_INFO*)(pMsg->Data.p))->Key)
{
case GUI_KEY_ESCAPE:
GUI_EndDialog(hWin, 1);
break;
case GUI_KEY_ENTER:
GUI_EndDialog(hWin, 0);
break;
}
break;
case WM_NOTIFY_PARENT:
Id = WM_GetId(pMsg->hWinSrc);
NCode = pMsg->Data.v;
switch(NCode)
{
case WM_NOTIFICATION_RELEASED:
switch (Id)
{
case GUI_ID_OK:
EDIT_AddKey(WM_GetDialogItem(hWin,GUI_ID_EDIT0),'\0');
GUI_MessageBox("Press Right Number","Warning!!",0);
break;
case GUI_ID_CANCEL:
GUI_EndDialog(hWin, 0);
break;
case GUI_ID_BUTTON0:
EDIT_AddKey(WM_GetDialogItem(hWin,GUI_ID_EDIT0),'0');
break;
case GUI_ID_BUTTON1:
EDIT_AddKey(WM_GetDialogItem(hWin,GUI_ID_EDIT0),'1');
break;
case GUI_ID_BUTTON2:
EDIT_AddKey(WM_GetDialogItem(hWin,GUI_ID_EDIT0),'2');
break;
case GUI_ID_BUTTON3:
EDIT_AddKey(WM_GetDialogItem(hWin,GUI_ID_EDIT0),'3');
break;
case GUI_ID_BUTTON4:
EDIT_AddKey(WM_GetDialogItem(hWin,GUI_ID_EDIT0),'4');
break;
case GUI_ID_BUTTON5:
EDIT_AddKey(WM_GetDialogItem(hWin,GUI_ID_EDIT0),'5');
break;
case GUI_ID_BUTTON6:
EDIT_AddKey(WM_GetDialogItem(hWin,GUI_ID_EDIT0),'6');
break;
case GUI_ID_BUTTON7:
EDIT_AddKey(WM_GetDialogItem(hWin,GUI_ID_EDIT0),'7');
break;
case GUI_ID_BUTTON8:
EDIT_AddKey(WM_GetDialogItem(hWin,GUI_ID_EDIT0),'8');
break;
case GUI_ID_BUTTON9:
EDIT_AddKey(WM_GetDialogItem(hWin,GUI_ID_EDIT0),'9');
break;
case GUI_ID_BUTTON10:
EDIT_AddKey(WM_GetDialogItem(hWin,GUI_ID_EDIT0),'.');
break;
case GUI_ID_BUTTON11:
EDIT_SetText(WM_GetDialogItem(hWin,GUI_ID_EDIT0),0);//清空输入框,挨个删除用下面两行
// WM_SetFocus(WM_GetDialogItem(hWin,GUI_ID_EDIT0));
// GUI_SendKeyMsg(GUI_KEY_BACKSPACE,1);
break;
}
break;
}
break;
default:
WM_DefaultProc(pMsg);
}
}
//键盘对话框创建
//GUI_CreateDialogBox(_aDialogCreate_kb, GUI_COUNTOF(_aDialogCreate_kb), &_cbCallback_kb, 0, 0, 0);
void PanelDialogBox(void)
{
GUI_CreateDialogBox(_aDialogCreate_kb, GUI_COUNTOF(_aDialogCreate_kb), &_cbCallback_kb, 0, 0, 0);
}
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最佳答案
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我来结贴吧。经过安富莱的汉哥点拨,发现是触摸程序没有向ucgui传递触摸释放而造成的问题。发现原因后首先考虑触摸驱动的问题,然而我用的是战舰Ft5206的原版驱动,应该是没有问题的,后面定位到了
void GUI_TOUCH_StoreState(int x, int y) {
static GUI_PID_STATE _State; /* static so we retain coordinates when touch is released */
if ((x >= 0) && (y >= 0)) {
_State.Pressed = 1;
_State.x = x;
...
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