定义一个全局变量u8 Exit_Browser=0;不同界面显示标志位:0是主界面 其他的是别的界面 ,界面都是用回调函数做的,在主程序中建立一个任务,专门检测Exit_Browser ,根据他的值转入相应的界面程序,但是不行,不知道什么问题,程序只停留在主界面,不能进入别的界面,也没死机
static void App_Task_KEY(void *p_arg) //检测变量任务
{
while(1)
{
switch(Exit_Browser)
{
case 0: Function_board(); break;
case 1: Function_keyboard();Exit_Browser=0; break;
.....
default: Function_board();break;
}
OSTimeDlyHMSM(0, 0, 0, 10); //释放CPU控制权
}
}
static void code_cbCallback(WM_MESSAGE * pMsg) //主界面回调函数
{
char gui_code[6];
int NCode, Id;
WM_HWIN hWin = pMsg->hWin;
switch (pMsg->MsgId)
{
case WM_INIT_DIALOG: break;
case WM_NOTIFY_PARENT: //收到消息类型
Id = WM_GetId(pMsg->hWinSrc); /*获得窗体部件的ID*hWinSrc 源窗口*/
NCode = pMsg->Data.v; /*动作代码 Data.v数据数值*/
switch (NCode)
{
case WM_NOTIFICATION_RELEASED: //#define WM_NOTIFICATION_RELEASED 2 //窗体部件动作被释放
if ((Id >=GUI_ID_BUTTON0)&&(Id <=GUI_ID_BUTTON11))
{
switch(Id)
{
case GUI_ID_BUTTON0: Exit_Browser=1; break;
case GUI_ID_BUTTON1: Exit_Browser=2; break;
case GUI_ID_BUTTON2: Exit_Browser=3; break;
case GUI_ID_BUTTON3: Exit_Browser=4; break;
case GUI_ID_BUTTON4: Exit_Browser=5; break;
case GUI_ID_BUTTON5: Exit_Browser=6; break;
case GUI_ID_BUTTON6: Exit_Browser=7; break;
case GUI_ID_BUTTON7: Exit_Browser=8; break;
case GUI_ID_BUTTON8: Exit_Browser=9; break;
case GUI_ID_BUTTON9: Exit_Browser=10; break;
case GUI_ID_BUTTON10: Exit_Browser=11; break;
default :break;
}
}
break;
default:WM_DefaultProc(pMsg); break;
}
}
}
void Function_board(void) //主界面
{ OS_CPU_SR cpu_sr;
WM_HWIN hWin;
BUTTON_Handle ahButton[12];
unsigned short i=0;
/* 建立窗体,包含了资源列表,资源数目, 并指定回调函数 */
hWin = GUI_CreateDialogBox(aDialogCreate, GUI_COUNTOF(aDialogCreate),code_cbCallback, 0, 0, 0);
FRAMEWIN_SetFont(hWin,&GUI_FontHZ16);
FRAMEWIN_SetText(hWin,"测控终端系统");
FRAMEWIN_SetTextAlign(hWin,GUI_TA_HCENTER); //框架对齐方式
for(i=0;i<10;i++)
{
ahButton = WM_GetDialogItem(hWin, GUI_ID_BUTTON0+i);
BUTTON_SetFont(ahButton,&GUI_FontHZ16);
BUTTON_SetBkColor(ahButton,0,GUI_GRAY);
BUTTON_SetTextColor(ahButton,0,GUI_WHITE);
}
for(i=0;i<2;i++)
{
ahButton[10+i] = WM_GetDialogItem(hWin, GUI_ID_BUTTON10+i);
BUTTON_SetFont(ahButton[10+i],&GUI_FontHZ16);
BUTTON_SetBkColor(ahButton[10+i],0,GUI_GRAY);
BUTTON_SetTextColor(ahButton[10+i],0,GUI_WHITE);
}
BUTTON_SetBitmapEx (ahButton[0],0, &bmmusic4pp, 15, 12);
BUTTON_SetBitmapEx (ahButton[1],0, &bmmemo4pp, 15, 12);
BUTTON_SetBitmapEx (ahButton[2],0, &bmphotobitmap, 15, 12);
BUTTON_SetBitmapEx (ahButton[3],0, &bmFFT1pp, 12,12);
BUTTON_SetBitmapEx (ahButton[4],0, &bmgame4pp, 15,12);
BUTTON_SetBitmapEx (ahButton[5],0, &bmoscilloscope1pp, 0, 12);
BUTTON_SetBitmapEx (ahButton[6],0, &bmplaybpp, 30, 20);
BUTTON_SetBitmapEx (ahButton[7],0, &bmmusic4pp, 15, 12); //15,15是位图与BUTTON原点相对位置
BUTTON_SetBitmapEx (ahButton[8],0, &bmmusic4pp, 15, 12);
BUTTON_SetBitmapEx (ahButton[9],0, &bmmemo4pp, 15, 12);
BUTTON_SetBitmapEx (ahButton[10],0, &bmphotobitmap, 15, 12);
BUTTON_SetBitmapEx (ahButton[11],0, &bmFFT1pp, 12,12);
while (1)
{
WM_Exec1();
}
}
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