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楼主 |
发表于 2013-2-1 10:46:31
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现把程序的3个对话框的程序贴出来:
1:
#include <stddef.h>
#include "GUI.h"
#include "DIALOG.h"
#include "WM.h"
#include "BUTTON.h"
#include "CHECKBOX.h"
#include "DROPDOWN.h"
#include "EDIT.h"
#include "FRAMEWIN.h"
#include "LISTBOX.h"
#include "MULTIEDIT.h"
#include "RADIO.h"
#include "SLIDER.h"
#include "TEXT.h"
#include " ROGBAR.h"
#include "SCROLLBAR.h"
#include "LISTVIEW.h"
extern const GUI_BITMAP bmp1;
extern const GUI_BITMAP bmp2;
extern const GUI_BITMAP bmp3;
extern const GUI_BITMAP bmp4;
//EventsFunctionList
void OnButtonReleased(WM_MESSAGE * pMsg);
//EndofEventsFunctionList
WM_HWIN mainhWin;
/*********************************************************************
*
* static data
*
**********************************************************************
*/
/*********************************************************************
*
* Dialog resource
*
* This table conatins the info required to create the dialog.
* It has been created by ucGUIbuilder.
*/
static const GUI_WIDGET_CREATE_INFO _aDialogCreate1[] = { //FRAMEWIN_CF_MOVEABLE
{ FRAMEWIN_CreateIndirect, "xDSL", 0, 0, 0, 480,320,0,0},
{ BUTTON_CreateIndirect, NULL, GUI_ID_BUTTON0, 74, 6, 120,120,0,0},
{ BUTTON_CreateIndirect, NULL, GUI_ID_BUTTON1, 266,6, 120,120,0,0},
{ BUTTON_CreateIndirect, NULL, GUI_ID_BUTTON2, 74, 148,120,120,0,0},
{ BUTTON_CreateIndirect, NULL, GUI_ID_BUTTON3, 266,148,120,120,0,0},
{ TEXT_CreateIndirect, "xDSL-test", GUI_ID_TEXT0, 96, 129,79, 16, 0,0},
{ TEXT_CreateIndirect, "Copper-test", GUI_ID_TEXT1, 287,129,95, 16, 0,0},
{ TEXT_CreateIndirect, "Optical-test", GUI_ID_TEXT2, 94, 271,103,16, 0,0},
{ TEXT_CreateIndirect, "System-set", GUI_ID_TEXT3, 295,271,87, 16, 0,0}
};
/*****************************************************************
** FunctionName:void  aintDialog(WM_MESSAGE * pMsg)
** Function: to initialize the Dialog items
**
** call this function in _cbCallback --> WM_PAINT
*****************************************************************/
void  aintDialog(WM_MESSAGE * pMsg)
{
WM_HWIN hWin = pMsg->hWin;
}
/*****************************************************************
** FunctionName:void InitDialog(WM_MESSAGE * pMsg)
** Function: to initialize the Dialog items
**
** call this function in _cbCallback --> WM_INIT_DIALOG
*****************************************************************/
void InitDialog(WM_MESSAGE * pMsg)
{
WM_HWIN hWin = pMsg->hWin;
mainhWin = hWin ; // 主父窗口
//
//FRAMEWIN
//
FRAMEWIN_SetClientColor(hWin,0xc0c0ff);
FRAMEWIN_SetFont(hWin,&GUI_Font8x16);
FRAMEWIN_SetTitleHeight(hWin,18);
//
//GUI_ID_BUTTON0
//
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON0),BUTTON_CI_UNPRESSED,0xc0c0ff);
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON0),BUTTON_CI_PRESSED,0x0000ff);
BUTTON_SetBitmapEx(WM_GetDialogItem(hWin,GUI_ID_BUTTON0),0,&bmp1,3,3) ;
//
//GUI_ID_BUTTON1
//
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON1),BUTTON_CI_UNPRESSED,0xc0c0ff);
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON1),BUTTON_CI_PRESSED,0x0000ff);
BUTTON_SetBitmapEx(WM_GetDialogItem(hWin,GUI_ID_BUTTON1),0,&bmp4,3,3) ;
//
//GUI_ID_BUTTON2
//
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON2),BUTTON_CI_UNPRESSED,0xc0c0ff);
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON2),BUTTON_CI_PRESSED,0x0000ff);
BUTTON_SetBitmapEx(WM_GetDialogItem(hWin,GUI_ID_BUTTON2),0,&bmp3,3,3) ;
//
//GUI_ID_BUTTON3
//
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON3),BUTTON_CI_UNPRESSED,0xc0c0ff);
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON3),BUTTON_CI_PRESSED,0x0000ff);
BUTTON_SetBitmapEx(WM_GetDialogItem(hWin,GUI_ID_BUTTON3),0,&bmp2,3,3) ;
//
//GUI_ID_TEXT0
//
TEXT_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_TEXT0),0xc0c0ff);
TEXT_SetFont(WM_GetDialogItem(hWin,GUI_ID_TEXT0),&GUI_FontComic18B_ASCII);
//
//GUI_ID_TEXT1
//
TEXT_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_TEXT1),0xc0c0ff);
TEXT_SetFont(WM_GetDialogItem(hWin,GUI_ID_TEXT1),&GUI_FontComic18B_ASCII);
//
//GUI_ID_TEXT2
//
TEXT_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_TEXT2),0xc0c0ff);
TEXT_SetFont(WM_GetDialogItem(hWin,GUI_ID_TEXT2),&GUI_FontComic18B_ASCII);
//
//GUI_ID_TEXT3
//
TEXT_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_TEXT3),0xc0c0ff);
TEXT_SetFont(WM_GetDialogItem(hWin,GUI_ID_TEXT3),&GUI_FontComic18B_ASCII);
}
/*********************************************************************
*
* Dialog callback routine
*/
static void _cbCallback1(WM_MESSAGE * pMsg)
{
int NCode, Id;
WM_HWIN hWin = pMsg->hWin;
switch (pMsg->MsgId)
{
case WM_PAINT:
  aintDialog(pMsg);
WM_ExecIdle();
break;
case WM_INIT_DIALOG:
InitDialog(pMsg);
WM_ExecIdle();
break;
case WM_KEY:
switch (((WM_KEY_INFO*)(pMsg->Data.p))->Key)
{
case GUI_KEY_ESCAPE:
GUI_EndDialog(hWin, 1);
break;
case GUI_KEY_ENTER:
GUI_EndDialog(hWin, 0);
break;
}
break;
case WM_NOTIFY_PARENT:
Id = WM_GetId(pMsg->hWinSrc);
NCode = pMsg->Data.v;
switch (Id)
{
case GUI_ID_OK:
if(NCode==WM_NOTIFICATION_RELEASED)
GUI_EndDialog(hWin, 0);
break;
case GUI_ID_CANCEL:
if(NCode==WM_NOTIFICATION_RELEASED)
GUI_EndDialog(hWin, 0);
break;
case GUI_ID_BUTTON0:
switch(NCode)
{
case WM_NOTIFICATION_RELEASED:
OnButtonReleased(pMsg); //创建第二个对话框
break;
}
break;
case GUI_ID_BUTTON1:
switch(NCode)
{
case WM_NOTIFICATION_RELEASED:
OnButtonReleased(pMsg);
break;
}
break;
case GUI_ID_BUTTON2:
switch(NCode)
{
case WM_NOTIFICATION_RELEASED:
OnButtonReleased(pMsg);
break;
}
break;
case GUI_ID_BUTTON3:
switch(NCode)
{
case WM_NOTIFICATION_RELEASED:
OnButtonReleased(pMsg);
break;
}
break;
}
break;
default:
WM_DefaultProc(pMsg);
}
}
/*********************************************************************
*
* MainTask
*
**********************************************************************
*/
void MainTask22(void)
{
GUI_Init();
WM_SetDesktopColor(GUI_WHITE); /* Automacally update desktop window */
WM_SetCreateFlags(WM_CF_MEMDEV); /* Use memory devices on all windows to avoid flicker */
WM_EnableMemdev(WM_HBKWIN);
//PROGBAR_SetDefaultSkin(PROGBAR_SKIN_FLEX);
//FRAMEWIN_SetDefaultSkin(FRAMEWIN_SKIN_FLEX);
//PROGBAR_SetDefaultSkin(PROGBAR_SKIN_FLEX);
//BUTTON_SetDefaultSkin(BUTTON_SKIN_FLEX);
//CHECKBOX_SetDefaultSkin(CHECKBOX_SKIN_FLEX);
//DROPDOWN_SetDefaultSkin(DR OPDOWN_SKIN_FLEX);
//SCROLLBAR_SetDefaultSkin(SCROLLBAR_SKIN_FLEX);
//SLIDER_SetDefaultSkin(SLIDER_SKIN_FLEX);
//HEADER_SetDefaultSkin(HEADER_SKIN_FLEX);
//RADIO_SetDefaultSkin(RADIO_SKIN_FLEX);
//创建第一个对话框,
GUI_ExecDialogBox(_aDialogCreate1, GUI_COUNTOF(_aDialogCreate1), &_cbCallback1, 0, 0, 0);
}
2:
#include <stddef.h>
#include "GUI.h"
#include "DIALOG.h"
#include "WM.h"
#include "BUTTON.h"
#include "CHECKBOX.h"
#include "DROPDOWN.h"
#include "EDIT.h"
#include "FRAMEWIN.h"
#include "LISTBOX.h"
#include "MULTIEDIT.h"
#include "RADIO.h"
#include "SLIDER.h"
#include "TEXT.h"
#include " ROGBAR.h"
#include "SCROLLBAR.h"
#include "LISTVIEW.h"
//EventsFunctionList
void OnButtonReleased2(WM_MESSAGE * pMsg);
//EndofEventsFunctionList
extern WM_HWIN mainhWin;
WM_HWIN mainhWin2;
/*********************************************************************
*
* static data
*
**********************************************************************
*/
/*********************************************************************
*
* Dialog resource
*
* This table conatins the info required to create the dialog.
* It has been created by ucGUIbuilder.
*/
static const GUI_WIDGET_CREATE_INFO _aDialogCreate2[] = { //
{ FRAMEWIN_CreateIndirect, "xDSL-p", 0, 0, 0, 480,320,0,0},
{ EDIT_CreateIndirect, "0.00", GUI_ID_EDIT0, 224,88, 72, 23, 0,0},
{ EDIT_CreateIndirect, "0.00", GUI_ID_EDIT1, 224,135,72, 23, 0,0},
{ EDIT_CreateIndirect, "0.00", GUI_ID_EDIT2, 224,186,72, 23, 0,0},
{ TEXT_CreateIndirect, "TEXT1", GUI_ID_TEXT1, 164,135,57, 20, 0,0},
{ TEXT_CreateIndirect, "TEXT2", GUI_ID_TEXT2, 164,186,60, 25, 0,0},
{ TEXT_CreateIndirect, "TEXT0", GUI_ID_TEXT0, 164,88, 52, 27, 0,0},
{ BUTTON_CreateIndirect, "Next", GUI_ID_BUTTON0, 406,263,56, 27, 0,0}
};
/*****************************************************************
** FunctionName:void  aintDialog(WM_MESSAGE * pMsg)
** Function: to initialize the Dialog items
**
** call this function in _cbCallback --> WM_PAINT
*****************************************************************/
void  aintDialog2(WM_MESSAGE * pMsg)
{
WM_HWIN hWin = pMsg->hWin;
}
/*****************************************************************
** FunctionName:void InitDialog(WM_MESSAGE * pMsg)
** Function: to initialize the Dialog items
**
** call this function in _cbCallback --> WM_INIT_DIALOG
*****************************************************************/
void InitDialog2(WM_MESSAGE * pMsg)
{
WM_HWIN hWin = pMsg->hWin;
mainhWin2 = hWin;
//
//FRAMEWIN
//
FRAMEWIN_SetClientColor(hWin,0xc0c0ff);
FRAMEWIN_SetFont(hWin,&GUI_Font8x16);
FRAMEWIN_SetTitleHeight(hWin,18);
//
//GUI_ID_EDIT0
//
EDIT_SetFont(WM_GetDialogItem(hWin,GUI_ID_EDIT0),&GUI_Font8x16);
EDIT_SetText(WM_GetDialogItem(hWin,GUI_ID_EDIT0),"0.00");
//
//GUI_ID_EDIT1
//
EDIT_SetFont(WM_GetDialogItem(hWin,GUI_ID_EDIT1),&GUI_Font8x16);
EDIT_SetText(WM_GetDialogItem(hWin,GUI_ID_EDIT1),"0.00");
//
//GUI_ID_EDIT2
//
EDIT_SetFont(WM_GetDialogItem(hWin,GUI_ID_EDIT2),&GUI_Font8x16);
EDIT_SetText(WM_GetDialogItem(hWin,GUI_ID_EDIT2),"0.00");
//
//GUI_ID_TEXT1
//
TEXT_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_TEXT1),0xc0c0ff);
//
//GUI_ID_TEXT2
//
TEXT_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_TEXT2),0xc0c0ff);
//
//GUI_ID_TEXT0
//
TEXT_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_TEXT0),0xc0c0ff);
//
//GUI_ID_BUTTON0
//
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON0),BUTTON_CI_UNPRESSED,0xc0c0ff);
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON0),BUTTON_CI_PRESSED,0x0000ff);
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON0),&GUI_FontComic18B_ASCII);
}
/*********************************************************************
*
* Dialog callback routine
*/
static void _cbCallback2(WM_MESSAGE * pMsg)
{
int NCode, Id;
WM_HWIN hWin = pMsg->hWin;
switch (pMsg->MsgId)
{
case WM_PAINT:
  aintDialog2(pMsg);
WM_ExecIdle();
break;
case WM_INIT_DIALOG:
InitDialog2(pMsg);
WM_ExecIdle();
break;
case WM_KEY:
switch (((WM_KEY_INFO*)(pMsg->Data.p))->Key)
{
case GUI_KEY_ESCAPE:
GUI_EndDialog(hWin, 1);
break;
case GUI_KEY_ENTER:
GUI_EndDialog(hWin, 0);
break;
}
break;
case WM_NOTIFY_PARENT:
Id = WM_GetId(pMsg->hWinSrc);
NCode = pMsg->Data.v;
switch (Id)
{
case GUI_ID_OK:
if(NCode==WM_NOTIFICATION_RELEASED)
GUI_EndDialog(hWin, 0);
break;
case GUI_ID_CANCEL:
if(NCode==WM_NOTIFICATION_RELEASED)
GUI_EndDialog(hWin, 0);
break;
case GUI_ID_BUTTON0: //next按钮,创建第三个对话框
switch(NCode)
{
case WM_NOTIFICATION_RELEASED:
OnButtonReleased2(pMsg);
//GUI_EndDialog(hWin, 0);
WM_ExecIdle();
break;
}
break;
}
break;
default:
WM_DefaultProc(pMsg);
}
}
/*********************************************************************
*
* MainTask
*
**********************************************************************
*/
void MainTask2(void)
{
// GUI_Init();
// WM_SetDesktopColor(GUI_WHITE); /* Automacally update desktop window */
// WM_SetCreateFlags(WM_CF_MEMDEV); /* Use memory devices on all windows to avoid flicker */
//PROGBAR_SetDefaultSkin(PROGBAR_SKIN_FLEX);
//FRAMEWIN_SetDefaultSkin(FRAMEWIN_SKIN_FLEX);
//PROGBAR_SetDefaultSkin(PROGBAR_SKIN_FLEX);
//BUTTON_SetDefaultSkin(BUTTON_SKIN_FLEX);
//CHECKBOX_SetDefaultSkin(CHECKBOX_SKIN_FLEX);
//DROPDOWN_SetDefaultSkin(DROPDOWN_SKIN_FLEX);
//SCROLLBAR_SetDefaultSkin(SCROLLBAR_SKIN_FLEX);
//SLIDER_SetDefaultSkin(SLIDER_SKIN_FLEX);
//HEADER_SetDefaultSkin(HEADER_SKIN_FLEX);
//RADIO_SetDefaultSkin(RADIO_SKIN_FLEX);
GUI_ExecDialogBox(_aDialogCreate2, GUI_COUNTOF(_aDialogCreate2), &_cbCallback2, mainhWin, 0, 0);
WM_ExecIdle();
}
3:
#include <stddef.h>
#include "GUI.h"
#include "DIALOG.h"
#include "WM.h"
#include "BUTTON.h"
#include "CHECKBOX.h"
#include "DROPDOWN.h"
#include "EDIT.h"
#include "FRAMEWIN.h"
#include "LISTBOX.h"
#include "MULTIEDIT.h"
#include "RADIO.h"
#include "SLIDER.h"
#include "TEXT.h"
#include " ROGBAR.h"
#include "SCROLLBAR.h"
#include "LISTVIEW.h"
//EventsFunctionList
void OnButtonReleased(WM_MESSAGE * pMsg);
//EndofEventsFunctionList
extern WM_HWIN mainhWin,mainhWin2;
/*********************************************************************
*
* static data
*
**********************************************************************
*/
/*********************************************************************
*
* Dialog resource
*
* This table conatins the info required to create the dialog.
* It has been created by ucGUIbuilder.
*/
static const GUI_WIDGET_CREATE_INFO _aDialogCreate3[] = {
{ FRAMEWIN_CreateIndirect, "Caption", 0, 0, 0, 480,320,0,0},
{ BUTTON_CreateIndirect, "xDSL sta", GUI_ID_BUTTON0, 102,51, 90, 80, 0,0},
{ BUTTON_CreateIndirect, "WAN", GUI_ID_BUTTON1, 260,51, 90, 80, 0,0},
{ BUTTON_CreateIndirect, "Network", GUI_ID_BUTTON2, 102,151,90, 80, 0,0},
{ BUTTON_CreateIndirect, "Record", GUI_ID_BUTTON3, 260,151,90, 80, 0,0},
{ BUTTON_CreateIndirect, "Back", GUI_ID_BUTTON4, 315,268,56, 22, 0,0},
{ BUTTON_CreateIndirect, "Home", GUI_ID_BUTTON5, 392,268,56, 22, 0,0}
};
/*****************************************************************
** FunctionName:void  aintDialog(WM_MESSAGE * pMsg)
** Function: to initialize the Dialog items
**
** call this function in _cbCallback --> WM_PAINT
*****************************************************************/
void PaintDialog3(WM_MESSAGE * pMsg)
{
WM_HWIN hWin = pMsg->hWin;
}
/*****************************************************************
** FunctionName:void InitDialog(WM_MESSAGE * pMsg)
** Function: to initialize the Dialog items
**
** call this function in _cbCallback --> WM_INIT_DIALOG
*****************************************************************/
void InitDialog3(WM_MESSAGE * pMsg)
{
WM_HWIN hWin = pMsg->hWin;
//
//FRAMEWIN
//
FRAMEWIN_SetClientColor(hWin,0xc0c0ff);
FRAMEWIN_SetFont(hWin,&GUI_Font8x16);
FRAMEWIN_SetTitleHeight(hWin,18);
//
//GUI_ID_BUTTON0
//
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON0),BUTTON_CI_UNPRESSED,0xc0c0ff);
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON0),BUTTON_CI_PRESSED,0x0000ff);
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON0),&GUI_Font16B_ASCII);
//
//GUI_ID_BUTTON1
//
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON1),BUTTON_CI_UNPRESSED,0xc0c0ff);
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON1),BUTTON_CI_PRESSED,0x0000ff);
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON1),&GUI_Font16B_ASCII);
//
//GUI_ID_BUTTON2
//
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON2),BUTTON_CI_UNPRESSED,0xc0c0ff);
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON2),BUTTON_CI_PRESSED,0x0000ff);
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON2),&GUI_Font16B_ASCII);
//
//GUI_ID_BUTTON3
//
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON3),BUTTON_CI_UNPRESSED,0xc0c0ff);
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON3),BUTTON_CI_PRESSED,0x0000ff);
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON3),&GUI_Font16B_ASCII);
//
//GUI_ID_BUTTON4
//
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON4),BUTTON_CI_UNPRESSED,0xc0c0ff);
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON4),BUTTON_CI_PRESSED,0x0000ff);
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON4),&GUI_Font16B_ASCII);
//
//GUI_ID_BUTTON5
//
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON5),BUTTON_CI_UNPRESSED,0xc0c0ff);
BUTTON_SetBkColor(WM_GetDialogItem(hWin,GUI_ID_BUTTON5),BUTTON_CI_PRESSED,0x0000ff);
BUTTON_SetFont(WM_GetDialogItem(hWin,GUI_ID_BUTTON5),&GUI_Font16B_ASCII);
}
/*********************************************************************
*
* Dialog callback routine
*/
static void _cbCallback3(WM_MESSAGE * pMsg)
{
int NCode, Id;
WM_HWIN hWin = pMsg->hWin;
switch (pMsg->MsgId)
{
case WM_PAINT:
PaintDialog3(pMsg);
break;
case WM_INIT_DIALOG:
InitDialog3(pMsg);
break;
case WM_KEY:
switch (((WM_KEY_INFO*)(pMsg->Data.p))->Key)
{
case GUI_KEY_ESCAPE:
GUI_EndDialog(hWin, 1);
break;
case GUI_KEY_ENTER:
GUI_EndDialog(hWin, 0);
break;
}
break;
case WM_NOTIFY_PARENT:
Id = WM_GetId(pMsg->hWinSrc);
NCode = pMsg->Data.v;
switch (Id)
{
case GUI_ID_OK:
if(NCode==WM_NOTIFICATION_RELEASED)
GUI_EndDialog(hWin, 0);
break;
case GUI_ID_CANCEL:
if(NCode==WM_NOTIFICATION_RELEASED)
GUI_EndDialog(hWin, 0);
break;
case GUI_ID_BUTTON0:
switch(NCode)
{
case WM_NOTIFICATION_RELEASED:
OnButtonReleased3(pMsg);
break;
}
break;
case GUI_ID_BUTTON1:
switch(NCode)
{
case WM_NOTIFICATION_RELEASED:
OnButtonReleased3(pMsg);
break;
}
break;
case GUI_ID_BUTTON2:
switch(NCode)
{
case WM_NOTIFICATION_RELEASED:
OnButtonReleased3(pMsg);
break;
}
break;
case GUI_ID_BUTTON3:
switch(NCode)
{
case WM_NOTIFICATION_RELEASED:
OnButtonReleased3(pMsg);
break;
}
break;
case GUI_ID_BUTTON4: //Back按钮
switch(NCode)
{
case WM_NOTIFICATION_RELEASED:
//OnButtonReleased3(pMsg);
GUI_EndDialog(hWin, 0); //结束当前对话框,回到第二个对话框,
WM_ExecIdle();
break;
}
break;
case GUI_ID_BUTTON5:
switch(NCode)
{
case WM_NOTIFICATION_RELEASED: //Home按钮
//OnButtonReleased3(pMsg);
WM_HideWindow(mainhWin2); //隐藏第二个对话框,直接回到第一个对话框。
//GUI_EndDialog(mainhWin2, 0);
WM_ExecIdle();
//
// WM_InvalidateWindow(mainhWin2);
// WM_SelectWindow(mainhWin);
// WM_ShowWindow(mainhWin);
// WM_DeleteWindow(mainhWin2) ;
// WM_ExecIdle();
break;
}
break;
}
break;
default:
WM_DefaultProc(pMsg);
}
}
/*********************************************************************
*
* MainTask
*
**********************************************************************
*/
void MainTask3(void)
{
//GUI_Init();
//WM_SetDesktopColor(GUI_WHITE); /* Automacally update desktop window */
//WM_SetCreateFlags(WM_CF_MEMDEV); /* Use memory devices on all windows to avoid flicker */
//PROGBAR_SetDefaultSkin(PROGBAR_SKIN_FLEX);
//FRAMEWIN_SetDefaultSkin(FRAMEWIN_SKIN_FLEX);
//PROGBAR_SetDefaultSkin(PROGBAR_SKIN_FLEX);
//BUTTON_SetDefaultSkin(BUTTON_SKIN_FLEX);
//CHECKBOX_SetDefaultSkin(CHECKBOX_SKIN_FLEX);
//DROPDOWN_SetDefaultSkin(DROPDOWN_SKIN_FLEX);
//SCROLLBAR_SetDefaultSkin(SCROLLBAR_SKIN_FLEX);
//SLIDER_SetDefaultSkin(SLIDER_SKIN_FLEX);
//HEADER_SetDefaultSkin(HEADER_SKIN_FLEX);
//RADIO_SetDefaultSkin(RADIO_SKIN_FLEX);
GUI_ExecDialogBox(_aDialogCreate3, GUI_COUNTOF(_aDialogCreate3), &_cbCallback3, mainhWin2, 0, 0);
WM_ExecIdle();
}
4:
#include <stddef.h>
#include "GUI.h"
#include "DIALOG.h"
extern void MainTask2(void);
extern void MainTask3(void);
void OnButtonReleased(WM_MESSAGE * pMsg)
{
// GUI_ExecDialogBox(_aDialogCreate2, GUI_COUNTOF(_aDialogCreate2), &_cbCallback2, 0, 0, 0);
MainTask2(); //创建第二个对话框
}
void OnButtonReleased2(WM_MESSAGE * pMsg)
{
MainTask3(); //创建第三个对话框
}
void OnButtonReleased3(WM_MESSAGE * pMsg)
{
} |
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